![]() ![]() In theory, 4G LTE connections can handle the bandwidth Stadia requires, but reliability is an issue. ![]() Will Google Stadia work on a mobile data plan? That depends on its speed. If it doesn’t, you will see serious image quality issues. ![]() Your connection doesn’t need to hit 10 Mbps on average. You might see compression artifacts even if you meet them. Stadia’s quoted figures are minimums for each specific level of quality. With all the features enabled, you’ll need around 35 Mbps to see 4k resolution. At 20 Mbps you can reasonably expect 1080p, 60FPS gameplay with HDR and 5.1 surrounds. Stadia’s recommended minimum bandwidth is 10Mbps. XCLOUD AND STADIA ARE FUNDAMENTALLY DIFFERENT PLATFORMS AT VARIOUS DEGREES OF COMPLETION Let’s get detail about what Google and Microsoft have to offer their audience by their new projects Stadia and xCloud. ![]() Google already had a splashy reveal at the Game Developers Conference in March, and it already held a virtual press conference to announce Stadia’s price, release date, and games in June.Ĭloud gaming is an unproven technology with a questionable business model and a lot of pieces have to fit into place if it will ever compete with consoles, mobile gaming, or playing downloaded titles on PC. Microsoft announced xCloud right about the same time Google opened public trials for its Project Stream beta test that would create the foundation of Stadia. Both have the infrastructure, the expertise, and the resources to get cloud gaming off the ground, and what we are seeing right now is Microsoft’s xCloud and Google’s Stadia transitioning from fledging prototypes into full-blown products. Two of the largest players in the existing cloud computing market. The two frontrunners in the race are Googleand Microsoft. Google Stadia vs Project xCloud: which is the game changer? ![]()
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